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Publication related to Center for Computational Thinking and Design

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Baykal, G. E., Eriksson, E., Barendregt, W., Torgersson, O. & Bjork, S. (2020). Evaluating Co-located Games as a Mediator for Children's Collaborative Interaction. In NordiCHI 2020 - Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society Association for Computing Machinery. https://doi.org/10.1145/3419249.3420118
Eriksson, E., Yoo, D. & Nilsson, E. M. (2020). In‐Action Value Framework– Participatory Design with Values. Abstract from 16th Participatory Design Conference: Participation(s) Otherwise, PDC 2020, Manizales, Colombia.
Constantin, A., Korte, J., Wilson, C., Alexandru, C. A., Good, J., Sim, G., Read, J., Fails, J. A. & Eriksson, E. (2020). Planning the world's most inclusive PD project. In IDC '20: Proceedings of the 2020 ACM Interaction Design and Children Conference: : Extended Abstracts (pp. 118-125). Association for Computing Machinery. https://doi.org/10.1145/3397617.3398066
Bilstrup, K.-E. K., Kaspersen, M. H. & Petersen, M. G. (2020). Staging reflections on ethical dilemmas in machine learning: A card-based design workshop for high school students. In DIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference (pp. 1211-1222). Association for Computing Machinery. https://doi.org/10.1145/3357236.3395558
Van Mechelen, M., Gilutz, S., Hourcade, J. P., Baykal, G. E., Gielen, M., Eriksson, E., Walsh, G., Read, J. & Iversen, O. S. (2020). Teaching the Next Generation of Child-Computer Interaction Researchers and Designers. In Extended Abstracts - Proceedings of the 19th ACM Interaction Design and Children Conference (IDC'20) (pp. 69-76). Association for Computing Machinery. https://doi.org/10.1145/3397617.3398068
Barendregt, W., Nilsson, E. M., Eriksson, E., Yoo, D., Nørgård, R. T., Bekker, T. & Veldhuis, A. (2020). Teaching Values in Design in Higher Education – Towards a Curriculum Compass. Abstract from Conference on the Ethical and Social Impacts of ICT ‐ Ethicomp 2020, Rioja, Spain. https://dialnet.unirioja.es/servlet/articulo?codigo=7445318
Nilsson, E. M., Barendregt, W., Eriksson, E., Hansen, A. M., Toft Nørgård, R. & Yoo, D. (2020). The Values Clustering Teaching Activity - a Case Study on Two Teachers' Appropriations of Open Educational Resources for Teaching Values in Design. In NordiCHI 2020 - Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society Article 98 Association for Computing Machinery. https://doi.org/10.1145/3419249.3421238
Hendry, D. G., Eriksson, E., Fernando, A. T. J., Shklovski, I., Cawthorne, D. & Yoo, D. (2020). Value Sensitive Design Education: State of the Art and Prospects for the Future. Abstract from Conference on the Ethical and Social Impacts of ICT ‐ Ethicomp 2020, Rioja, Spain. https://dialnet.unirioja.es/servlet/articulo?codigo=7448309
Kaspersen, M. H. & Bilstrup, K.-E. K. (2020). VotestratesML: Social Studies as a Vehicle for Teaching Machine Learning. In B. Tangney, J. R. Byrne & C. Girvan (Eds.), Proceedings of the 2020 Constructionism Conference (pp. 44-45)
Van Mechelen, M., Schut, A., Gielen, M. & Södergren, A. C. (2019). Children's Assessment of Co-design Skills: Creativity, Empathy and Collaboration. In Proceedings of the 18th ACM International Conference on Interaction Design and Children (IDC 2019) (pp. 520-526). Association for Computing Machinery. https://doi.org/10.1145/3311927.3325334
Van Mechelen, M., Laenen, A., Zaman, B., Willems, B. & Abeele, V. V. (2019). Collaborative Design Thinking (CoDeT): A Co-design Approach for High Child-to-adult Ratios. International Journal of Human Computer Studies, 130, 179-195. https://doi.org/10.1016/j.ijhcs.2019.06.013
Musaeus, L. H. & Musaeus, P. (2019). Computational thinking in the Danish high school: Learning coding, modeling, and content knowledge with Netlogo. In SIGCSE 2019 - Proceedings of the 50th ACM Technical Symposium on Computer Science Education (pp. 913-918). Association for Computing Machinery. https://doi.org/10.1145/3287324.3287452
Van Mechelen, M. (2019). Designing Internet of Toys for and with Children: A Participatory Design Case Study. In G. Mascheroni & D. Holloway (Eds.), The Internet of Toys: Practices, Affordances and the Political Economy of Children’s Smart Play (pp. 181-203). Palgrave Macmillan. https://doi.org/10.1007/978-3-030-10898-4_9
Musaeus, L. H. (2019). Developing Student's Computational Thinking through Agent-Based Modeling in Secondary Education. 345-346. Abstract from ICER2019, Fifteenth annual ACM International Computing Education Research (ICER) conference, Toronto, ON, Canada, 12-14 August, 2019, Toronto, Canada. https://doi.org/10.1145/3291279.3339430
Constantin, A., Fails, J. A., Good, J., Eriksson, E., Korte, J., Alexandru, C. A., Mihaela Dragomir, D., Pain, H., Garzotto, F. & Waller, A. (2019). Expecting the unexpected in participatory design. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems Article SIG07 Association for Computing Machinery. https://doi.org/10.1145/3290607.3311758
Read, J. C., Fitton, D., Sim, G., Bjorklund, M., Giannakos, M., Clarke, S., Van Mechelen, M., Borum, N. & Perry, S. (2019). IDC methods into industry and innovation. In Proceedings of the 18th ACM International Conference on Interaction Design and Children (IDC 2018) (pp. 676-680). Association for Computing Machinery. https://doi.org/10.1145/3311927.3325164
Torgersson, O., Bekker, T., Barendregt, W., Eriksson, E. & Frauenberger, C. (2019). Making the child-computer interaction field grow up. interactions, 26(2), 7-8. https://doi.org/10.1145/3310253
Korte, J., Constantin, A., Alexandru, C. A., Fails, J. A., Eriksson, E., Good, J., Pain, H., Hourcade, J. P., Garzotto, F. & Waller, A. (2019). Pushing the Boundaries of Participatory Design. In D. Lamas, F. Loizides, L. Nacke, H. Petrie, M. Winckler & P. Zaphiris (Eds.), Human-Computer Interaction – INTERACT 2019 : 17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part IV (pp. 747-753). Springer. https://doi.org/10.1007/978-3-030-29390-1_74
Börjesson, P., Barendregt, W., Eriksson, E., Torgersson, O. & Bekker, T. (2019). Teachers’ expected and perceived gains of participation in classroom based design activities. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems Article 157 Association for Computing Machinery. https://doi.org/10.1145/3290605.3300387
Cumbo, B. J., Eriksson, E. & Iversen, O. S. (2019). The "least-Adult" role in participatory design with children. In OZCHI'19: Proceedings of the 31st Australian Conference on Human-Computer-Interaction (pp. 73-84). Association for Computing Machinery. https://doi.org/10.1145/3369457.3369464
Cumbo, B., Eriksson, E. & Iversen, O. S. (2019). The ’Least-Adult’ Role in Participatory Design with Children. Paper presented at 31ST AUSTRALIAN CONFERENCE ON HUMAN-COMPUTER-INTERACTION , Perth, Australia.
Carlborg, N., Tyren, M., Heath, C. & Eriksson, E. (2019). The scope of autonomy when teaching computational thinking in primary school. International Journal of Child - Computer Interaction, 21, 130-139. https://doi.org/10.1016/j.ijcci.2019.06.005
Baykal, GÖ. E., Eriksson, E., BjÖrk, S. & Torgersson, O. (2019). Using gameplay design patterns to support children's collaborative interactions for learning. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems Article LBW0168 Association for Computing Machinery. https://doi.org/10.1145/3290607.3312889
Eriksson, E., Baykal, G. E., Björk, S. & Torgersson, O. (2019). Using Gameplay Design Patterns with Children in the Redesign of a Collaborative Co-located Game. In Proceedings of the 18th ACM International Conference on Interaction Design and Children, IDC 2019 (pp. 15-25). Association for Computing Machinery. https://doi.org/10.1145/3311927.3323155
Hourcade, J. P., Zeising, A. & Iversen, O. S. (2018). Child-Computer Interaction SIG: Ubiquity and Big Data - A Changing Technology Landscape for Children. In ACM SIGCHI Conference on Human Factors in Computing Systems Association for Computing Machinery. https://doi.org/10.1145/3170427.3185368
Hourcade, J. P., Antle, A., Anthony, L., Fails, J. A., Iversen, O. S., Rubegni, E., Skov, M., Slovak, P., Walsh, G. & Zeising, A. (2018). Child-Computer Interaction, Ubiquitous Technologies, and Big Data. interactions, XXV.6(November-December 2018), 78-81.
Tyrén, M., Carlborg, N., Heath, C. & Eriksson, E. (2018). Considerations and Technical Pitfalls for Teaching Computational Thinking with BBC micro:bit. 81-86. Paper presented at Fablearn Europe 2018, Trondheim, Norway. https://doi.org/10.1145/3213818.3213829
Giannakos, M. N., Divitini, M., Jaccheri, L. & Iversen, O. S. (Eds.) (2018). FABLEARN Europe: Proceedings of the Conference on Creativity and Making in Education. Association for Computing Machinery.
Iversen, O. S., Smith, R. C. & Dindler, C. (2018). From Computational Thinking to Computational Empowerment: A 21st Century PD Agenda. In Proceedings of the Participatory Design Conference 2018, Genk, Belgium Article 7 Association for Computing Machinery. https://doi.org/10.1145/3210586.3210592
Eriksson, E., Heath, C., Ljungstrand, P. & Parnes, P. (2018). Makerspace in school: considerations from a large-scale national testbed. International Journal of Child - Computer Interaction, 16, 9-15. https://doi.org/10.1016/j.ijcci.2017.10.001
Tuhkala, A., Wagner, M.-L., Nielsen, N., Iversen, O. S. & Karkkainen , T. (2018). Technology Comprehension - Scaling Making into a National Discipline. In Proceedings of FabLearn Europe 2018: Conference on Creativity and Making in Education (pp. 72-80). Association for Computing Machinery. https://doi.org/10.1145/3213818.3213828
Börjesson, P., Barendregt, W., Eriksson, E., Torgersson, O., Arvidsson, L. & Persson, L. (2018). The Merits of Situated Evaluation as an Alternative UX Evaluation Method to understand Appropriation. Interaction Design and Architecture(s) Journal - IxD&A, (37), 78-98. http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/37_4.pdf
Barendregt, W., Torgersson, O., Eriksson, E. & Börjesson, P. (2017). Intermediate-Level Knowledge in Child-Computer Interaction: A Call for Action. In P. Blikstein & D. Abrahamson (Eds.), IDC 2017 - Proceedings of the 2017 ACM Conference on Interaction Design and Children: Proceedings of the 2017 Conference on Interaction Design and Children (pp. 7-16). Association for Computing Machinery. https://doi.org/10.1145/3078072.3079719